3 Wall::Wall(
float angle1,
float angle2,
float range1,
float range2)
20 float currentWallDistance =
m_range2 * std::cos(angle);
21 return currentWallDistance + distancce_to_current_position * std::sin(angle);
Wall(float angle1, float angle2, float range1, float range2)
float predictDistance(float distancce_to_current_position)
void draw(RvizGeometryPublisher &geometry, int id, std_msgs::ColorRGBA color)
void drawLine(int id, geometry_msgs::Point point1, geometry_msgs::Point point2, std_msgs::ColorRGBA color, float width)
geometry_msgs::Point createPoint(float x, float y, float z)